

Flocking Simulator (Boids)
Interactive boids simulation to explore flocking.
什么是 Flocking Simulator (Boids)?
This is a real-time interactive simulation based on the classic boids flocking algorithm, originally introduced by Craig Reynolds. Watch hundreds of agents come to life using just three simple rules: Alignment (match direction) Cohesion (stay together) Separation (avoid crowding) What makes it fun? You can actually play with the system. 🔹 Add attractors and repellers 🔹 Observe emergent patterns in real time 🔹 See chaos turn into organized motion
截图
?
还没有评论,来抢沙发吧!
X 上关于 Flocking Simulator (Boids) 的真实讨论
去 X 发帖

