

Transform-ER
Procedural meshless 3D morphing at stable 60 FPS on GPU
¿Qué es Transform-ER?
Transform-ER is a live showcase of procedural, meshless 3D morphing at stable 60 FPS on GPU. Written entirely in raw, hand-crafted GLSL shaders using Signed Distance Fields (SDF) and raymarching, it requires zero external libraries like Three.js and zero heavy 3D assets. Built inside Google Cloud Shell, it demonstrates hyper-efficient, mobile-first PBR rendering and seamless structural transformations driven purely by real-time mathematics.
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